Cipher Prime’s Fractal [Game Impressions]

Local game developer Cipher Prime, award winning creators of the games Auditorium and Pulse, have recently released an updated version of their addictive music/puzzle game called Fractal. Featuring colorful graphics, cool music, various play modes, and deceptively simple gameplay, Fractal will keep you hooked for hours.
Fractal’s main campaign starts you of creating “blooms”, which is when you connect a group of similarly colored pieces called fractals to create a giant hexagon cluster on the board. For every bloom you create, you also are rewarded with music. The more blooms you take off the board, the more music you hear within the level.
The catch is that you only have a certain amount of fractals to put on the board while also trying to achieve a certain amount of points per level. As you move through the campaign, the difficulty certainly ramps up. Multiple colored fractals pop up on the board, suddenly making the player have to be aware that the upcoming fractal might destroy an attempted bloom combo.

While playing Fractal I was reminded of the game Lumines, but while that game had a style of gameplay very reminiscent of the classic puzzler Tetris, Fractal feels like it’s own thing. It has its own style and pace. The campaign doesn’t have you trying to complete a level within a certain timeframe, nor does it suddenly ramp up the speed of gameplay. It all comes down to the player. How the player decides to interact with the level determines the tension and complexity of each level. Needless to say you can discover multiple ways of creating blooms within a level which certainly ups the replay value of the game. (more…)

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