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	<title>Comments on: Coffee Talk: You Don&#8217;t Own Your Games</title>
	<atom:link href="http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/</link>
	<description>A Guide To Everything Geek In The City Of Brotherly Love</description>
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		<title>By: uqgmhrbce</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-14323</link>
		<dc:creator>uqgmhrbce</dc:creator>
		<pubDate>Tue, 10 May 2011 04:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-14323</guid>
		<description>iL2AmO  &lt;a href=&quot;http://cvdpltmesmfh.com/&quot; rel=&quot;nofollow&quot;&gt;cvdpltmesmfh&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>iL2AmO  <a href="http://cvdpltmesmfh.com/" rel="nofollow">cvdpltmesmfh</a></p>
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	<item>
		<title>By: Parthena</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-14285</link>
		<dc:creator>Parthena</dc:creator>
		<pubDate>Sat, 07 May 2011 11:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-14285</guid>
		<description>Youre a real deep tihenkr. Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Youre a real deep tihenkr. Thanks for sharing.</p>
]]></content:encoded>
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	<item>
		<title>By: Coffee Talk: The Resistance to All Things Digital Presses On? &#171; Joe Osborne: Freelance Gaming &#38; Tech Journalist</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-9496</link>
		<dc:creator>Coffee Talk: The Resistance to All Things Digital Presses On? &#171; Joe Osborne: Freelance Gaming &#38; Tech Journalist</dc:creator>
		<pubDate>Tue, 13 Jul 2010 23:52:06 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-9496</guid>
		<description>[...] I get to see the disc first), but that really isn&#8217;t what keeps me from buying online. While we&#8217;ve visited this topic here before, let&#8217;s give it another go, shall [...]</description>
		<content:encoded><![CDATA[<p>[...] I get to see the disc first), but that really isn&#8217;t what keeps me from buying online. While we&#8217;ve visited this topic here before, let&#8217;s give it another go, shall [...]</p>
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	<item>
		<title>By: Coffee Talk: The Resistance to All Things Digital Presses On? &#171; Geekadelphia</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-9476</link>
		<dc:creator>Coffee Talk: The Resistance to All Things Digital Presses On? &#171; Geekadelphia</dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-9476</guid>
		<description>[...] I get to see the disc first), but that really isn&#8217;t what keeps me from buying online. While we&#8217;ve visited this topic here before, let&#8217;s give it another go, shall [...]</description>
		<content:encoded><![CDATA[<p>[...] I get to see the disc first), but that really isn&#8217;t what keeps me from buying online. While we&#8217;ve visited this topic here before, let&#8217;s give it another go, shall [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coffee Talk: Digital Distrbution, The Way of the Future? &#171; Joe Osborne: Freelance Gaming and Music Culture Journalist</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6850</link>
		<dc:creator>Coffee Talk: Digital Distrbution, The Way of the Future? &#171; Joe Osborne: Freelance Gaming and Music Culture Journalist</dc:creator>
		<pubDate>Thu, 07 Jan 2010 02:50:27 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6850</guid>
		<description>[...] week, Dan discussed digital distribution and its potential effects on the games industry. This week, we get a chance to see its realities as [...]</description>
		<content:encoded><![CDATA[<p>[...] week, Dan discussed digital distribution and its potential effects on the games industry. This week, we get a chance to see its realities as [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Coffee Talk: Digital Distrbution, The Way of the Future? &#171; Geekadelphia</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6454</link>
		<dc:creator>Coffee Talk: Digital Distrbution, The Way of the Future? &#171; Geekadelphia</dc:creator>
		<pubDate>Mon, 07 Dec 2009 12:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6454</guid>
		<description>[...] week, Dan discussed digital distribution and its potential effects on the games industry. This week, we get a chance to see its realities as [...]</description>
		<content:encoded><![CDATA[<p>[...] week, Dan discussed digital distribution and its potential effects on the games industry. This week, we get a chance to see its realities as [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6310</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 03 Dec 2009 18:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6310</guid>
		<description>To be fair mike - the ability to download demos is HUGE.</description>
		<content:encoded><![CDATA[<p>To be fair mike &#8211; the ability to download demos is HUGE.</p>
]]></content:encoded>
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	<item>
		<title>By: mike heller</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6284</link>
		<dc:creator>mike heller</dc:creator>
		<pubDate>Wed, 02 Dec 2009 16:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6284</guid>
		<description>See Joe, this is what I&#039;ve been saying for a year now. I think it is crazy that you are stuck with a virtual ball and chain of you purchase a dud of a downloaded game. I think that you should have a time frame to test the game and if you don&#039;t like it credit should be restored to your account. I have fell victim to this several times and I was upset!</description>
		<content:encoded><![CDATA[<p>See Joe, this is what I&#8217;ve been saying for a year now. I think it is crazy that you are stuck with a virtual ball and chain of you purchase a dud of a downloaded game. I think that you should have a time frame to test the game and if you don&#8217;t like it credit should be restored to your account. I have fell victim to this several times and I was upset!</p>
]]></content:encoded>
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	<item>
		<title>By: Dan</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6256</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 01 Dec 2009 16:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6256</guid>
		<description>I happen to agree that Game$top is not the most fair or gracious of retailers, but its all about being able to do what you want with the media you purchase. You have to realize once upon a time once you purchased something you were free to do whatever you wanted with it and slowly our rights are being changed to technically even though we purchase something, we don&#039;t own it anymore and I wanted to bring some much needed attention to this.</description>
		<content:encoded><![CDATA[<p>I happen to agree that Game$top is not the most fair or gracious of retailers, but its all about being able to do what you want with the media you purchase. You have to realize once upon a time once you purchased something you were free to do whatever you wanted with it and slowly our rights are being changed to technically even though we purchase something, we don&#8217;t own it anymore and I wanted to bring some much needed attention to this.</p>
]]></content:encoded>
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	<item>
		<title>By: Gavin B</title>
		<link>http://geekadelphia.com/2009/11/29/coffee-talk-you-dont-own-your-games/comment-page-1/#comment-6255</link>
		<dc:creator>Gavin B</dc:creator>
		<pubDate>Tue, 01 Dec 2009 15:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=10206#comment-6255</guid>
		<description>If you were one of the thousands of people who got banned from Xbox Live recently, you lost all access to any legally purchased XBL downloaded game or downloaded content to any game you owned. 

Although, honestly, I have no problem with the used market getting eliminated. If only because GameStop is a horrible video game store, they push used copies on you for almost no savings whatsoever compared to the new company, and the developers don&#039;t see a dime of that used money and actually lose money when they convince you to buy a used copy for five dollars cheaper (which they bought for 30 dollars less) than the retail new copy. You may as well just pirate it at that point.

I also think DLC is the worst thing that could have happened to video games, so maybe I&#039;m biased. It has already begun where companies have DLC magically ready the day games come out, which is absolutely heinous. The original defense of DLC was that it gave longer shelf life and more value to titles, but now that companies release incomplete games in order to sell the other pieces as DLC, that argument is invalidated. Not to mention how much certain evil companies love microtransactionining people to death for the littlest stupid things.</description>
		<content:encoded><![CDATA[<p>If you were one of the thousands of people who got banned from Xbox Live recently, you lost all access to any legally purchased XBL downloaded game or downloaded content to any game you owned. </p>
<p>Although, honestly, I have no problem with the used market getting eliminated. If only because GameStop is a horrible video game store, they push used copies on you for almost no savings whatsoever compared to the new company, and the developers don&#8217;t see a dime of that used money and actually lose money when they convince you to buy a used copy for five dollars cheaper (which they bought for 30 dollars less) than the retail new copy. You may as well just pirate it at that point.</p>
<p>I also think DLC is the worst thing that could have happened to video games, so maybe I&#8217;m biased. It has already begun where companies have DLC magically ready the day games come out, which is absolutely heinous. The original defense of DLC was that it gave longer shelf life and more value to titles, but now that companies release incomplete games in order to sell the other pieces as DLC, that argument is invalidated. Not to mention how much certain evil companies love microtransactionining people to death for the littlest stupid things.</p>
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