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	<title>Comments on: Coffee Talk: Games That Play Themselves, The Way of the Future?</title>
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	<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/</link>
	<description>A Guide To Everything Geek In The City Of Brotherly Love</description>
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		<title>By: Mike</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4511</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 26 Jun 2009 06:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4511</guid>
		<description>Dude tht takes all the fun out of playing games. When you beat a hard level you feel as if you acomplished something with this function it makes you look like a loser I say fuck that if you can&#039;t play a game without cheating don&#039;t play at all. Miss you at the store bro.</description>
		<content:encoded><![CDATA[<p>Dude tht takes all the fun out of playing games. When you beat a hard level you feel as if you acomplished something with this function it makes you look like a loser I say fuck that if you can&#8217;t play a game without cheating don&#8217;t play at all. Miss you at the store bro.</p>
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		<title>By: Rob</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4407</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Mon, 15 Jun 2009 18:46:57 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4407</guid>
		<description>Sounds good to me. I wish all the RPGs I used to play had a feature like this so I didn&#039;t have to waste days fighting repetitive battles just to earn points/money. It reminds me of people who pay oversea companies to beef up their MMORPG characters&#039; stats. If a game gets that dull that you have to pay someone else to play it, what&#039;s the point?</description>
		<content:encoded><![CDATA[<p>Sounds good to me. I wish all the RPGs I used to play had a feature like this so I didn&#8217;t have to waste days fighting repetitive battles just to earn points/money. It reminds me of people who pay oversea companies to beef up their MMORPG characters&#8217; stats. If a game gets that dull that you have to pay someone else to play it, what&#8217;s the point?</p>
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		<title>By: Joe Osborne</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4405</link>
		<dc:creator>Joe Osborne</dc:creator>
		<pubDate>Mon, 15 Jun 2009 18:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4405</guid>
		<description>I wish they would retroactively add this feature to the Wii&#039;s Virtual Console games. I can&#039;t count on my fingers how many games from my single digit years that I&#039;ve never finished due to their difficulty.</description>
		<content:encoded><![CDATA[<p>I wish they would retroactively add this feature to the Wii&#8217;s Virtual Console games. I can&#8217;t count on my fingers how many games from my single digit years that I&#8217;ve never finished due to their difficulty.</p>
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		<title>By: thesimplicity</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4404</link>
		<dc:creator>thesimplicity</dc:creator>
		<pubDate>Mon, 15 Jun 2009 17:35:50 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4404</guid>
		<description>I think this is a great idea.  I never finished Braid because of one ridiculous puzzle that my brain couldn&#039;t tackle.  If it had a demo play feature, I might be able to understand why people rave about it.

Actually, I&#039;d probably finish most games I play if they implemented something like this, instead of giving up when I get frustrated.</description>
		<content:encoded><![CDATA[<p>I think this is a great idea.  I never finished Braid because of one ridiculous puzzle that my brain couldn&#8217;t tackle.  If it had a demo play feature, I might be able to understand why people rave about it.</p>
<p>Actually, I&#8217;d probably finish most games I play if they implemented something like this, instead of giving up when I get frustrated.</p>
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		<title>By: Joe Osborne</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4402</link>
		<dc:creator>Joe Osborne</dc:creator>
		<pubDate>Mon, 15 Jun 2009 16:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4402</guid>
		<description>I totally agree, Kelly. I think this would be a great move for Nintendo as the casual or non-gamer audience is obviously their target these days. 

Let&#039;s just hope the &quot;come back to it&quot; part is included in this feature as I&#039;m sure a lot of gamers like myself would hate to miss out on key events in a game with a deep storyline like, say, The Legend of Zelda.</description>
		<content:encoded><![CDATA[<p>I totally agree, Kelly. I think this would be a great move for Nintendo as the casual or non-gamer audience is obviously their target these days. </p>
<p>Let&#8217;s just hope the &#8220;come back to it&#8221; part is included in this feature as I&#8217;m sure a lot of gamers like myself would hate to miss out on key events in a game with a deep storyline like, say, The Legend of Zelda.</p>
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		<title>By: Kelly</title>
		<link>http://geekadelphia.com/2009/06/15/coffe-talk-games-that-play-themselves-the-way-of-the-future/comment-page-1/#comment-4401</link>
		<dc:creator>Kelly</dc:creator>
		<pubDate>Mon, 15 Jun 2009 16:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://geekadelphia.com/?p=6741#comment-4401</guid>
		<description>I like the idea of a &quot;skip&quot; feature. It&#039;s one of my favorite things about Rhythm Heaven. For a more casual gamer like myself, the ability to skip something that is giving me trouble and come back to it later is the difference between me finishing and not finishing a game. I can&#039;t remember the last game I actually finished because I end up getting stuck on a part and never returning to the game.</description>
		<content:encoded><![CDATA[<p>I like the idea of a &#8220;skip&#8221; feature. It&#8217;s one of my favorite things about Rhythm Heaven. For a more casual gamer like myself, the ability to skip something that is giving me trouble and come back to it later is the difference between me finishing and not finishing a game. I can&#8217;t remember the last game I actually finished because I end up getting stuck on a part and never returning to the game.</p>
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